![]() Explosion sounds now have a smaller pitch range like Java Edition.Cave sounds now play at a consistent pitch and volume.All blocks now have audible fall damage sounds (the block sound played when taking fall damage).Copper bulb, copper door, copper trapdoor, copper grate, tuff bricks, polished tuff, and trial spawner sounds now have volumes and pitches consistent with Java Edition.*Tripwire hooks now use wood sounds like Java Edition.*Levers, repeaters, and comparators now use stone sounds like Java Edition.*Torchflower seeds, pitcher pod, and pitcher plant now use crop sounds like Java Edition.*Nether hanging sign and decorated pot shatter sounds now match Java Edition.*Rooted dirt and sponges now have unique sounds like Java Edition.Added till farmland, flatten path, and strip wood sounds from Java Edition.Biome-specific and Nether songs: 1-10 minutes.Survival, Creative, and End songs: 2-10 minutes.*Music delays between songs are now longer.Removed the background behind copyright and version on the main menu.Controller cursors can now wrap around container screens for parity with Console Aspects.Recipe book buttons, settings sliders, and pocket inventory slots now use the correct selection colors.Hotbar end caps are now aligned correctly.Highlighted Crafter slots are no longer green.Horse and llama renderers now have a black background.Added empty slot icons from Java Edition for blaze powder, bottle, lapis, saddle, horse armor, carpet, dye, banner, and banner pattern.*Tuff, polished tuff, and tuff brick wall icons now match Java Edition.See Notes for why the animation cannot match.*Recipe unlock toasts are now white like Java Edition.*Shields with the ominous banner applied now match Java Edition.Wither skull projectiles now tilt vertically to face their target (Thanks, Projectiles no longer turn orange when on fire.Experience orbs are now semitransparent and respect world lighting conditions (Thanks, The Wither and its projectiles now ignore lighting (Thanks, *The Wither shield is now more transparent.Player arms now stop waggling due to movement while using a spyglass or tooting a goat horn.*Cape position now adjusts for chestplates (Thanks, Brush held item position now matches Java Edition for all entities.Certain held items no longer bob (such as crossbows).Iron golem attack animations now match Java Edition.Villager hat brims are now attached to the hat (Thanks, Added villager held item position for banners.Baby zombie villagers no longer show professions or hats (except in deserts when the profession matches, like Java Edition).Zombie villagers now show biome, profession, and trade level at the same time.Villagers now show biome hats in the same biomes as Java Edition (for example, Cartographers now have hats in deserts). ![]() *Villagers and zombie villagers now match Java Edition.*Added drowned swimming animation from Java Edition.*Shields now move relative to the direction the player is facing like Java Edition.Trident is now visible in the offhand and has exact positioning.Shield position in first and third person now exactly matches Java Edition.Crossbow position and animations now match Java Edition.Bow is now the correct size and visible in the offhand.Added the bow, crossbow, shield, spyglass, and trident animations from Fixed Vanilla (Thanks, Attacking with these items now looks closer to Java Edition.Players in spectator mode now have the same opacity as Java Edition.Squid and glow squid tentacles no longer z-fight.Improved animations while swimming, crawling, and gliding.Improved player, piglin, and enderman punching animations.Removed diagonal banner patterns as the default matches Java Edition (Thanks, Added entity features from the latest version of Fixed Vanilla (Thanks, 3D thrown items.Copper bulbs and trial spawners are now shaded correctly.*Updated map icons to match Java Edition. ![]()
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